Pacman progress!
September 1, 2012 - 7:51 pm by Joss Whittle Game Dev Graphics Java![](http://l2program.co.uk/wp-content/uploads/2013/06/1346525339-1024x580.png)
I’ve re-written the way the map is stored in the game allowing for a different texture on each face of a block. This allows for a much more textured environment as we can now have a random variation of a texture of each face.