Program The rantings of a lunatic Scientist

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Farming for Pixels – A teaching lab becomes a computational cluster

C/C++ Graphics PhD

While working on my submission to this years SURF Research as Art Competition I realized that if I was to have any hope of rendering the final image at high resolution in a reasonable amount of time I would need more power. To do this I applied node parallelism in the form of a computer […]

An ode to Pixar Renderman’s — Physically Plausible Pig

C/C++ Graphics PhD

After succumbing to a bit of a slump in research productivity over the last week or two it feels great to be making progress again. Finally I have a fully functional implementation of Bidirectional path tracing with some basic multiple importance sampling for the path weights. To celebrate having this new renderer in the code […]